Group Size
?
1.) Small group (teams of 4-6)
2.) Individual Task
3.) Large Group
4.) Any
Learning Environment
?
1.) Lecture Theatre
2.) Presentation Space
3.) Carousel Tables (small working group)
4.) Any
5.) Outside
6.) Special
QAA Enterprise Theme(s)
?
1.) Creativity and Innovation
2.) Opportunity recognition, creation and evaluation
3.) Decision making supported by critical analysis and judgement
4.) Implementation of ideas through leadership and management
5.) Reflection and Action
6.) Interpersonal Skills
7.) Communication and Strategy
Aim
This project provided an opportunity for students to develop their enterprise skills. An on-line resource was created where students can complete short exercises to assess their current skill level and guide them on how they could further develop in the areas where they are lacking. A series of exercises and lesson plans that academics can use in all subject areas to integrate the essential Enterprise Education skills identified were created. These included but are not exclusive to: Innovation, creativity, communication, team-working and leadership and will have an impact on teaching and learning, research, knowledge exchange and engagement.
Resources
Outline: Communications Icebreaker Introduction
Outline: Creative Rich Pictures
Outline: Creativity and Evaluation Using Questioning SCAMPER
Outline: Engaging Alumni for Real World Learning
Outline: How can you creative value from freely available resources
Outline: Opportunity Recognition 'Solution Conference'
Outline: Quick Smart Presentation
Outline: Team Development through Skill Analysis
Powerpoint: Enterprise Education Student Guide
Powerpoint: Enterprise Education Introduction - Quick Smart Presentation
Powerpoint: Enterprise Education IntroductionÂ