Group Size
?
1.) Small group (teams of 4-6)
2.) Individual Task
3.) Large Group
4.) Any
Learning Environment
?
1.) Lecture Theatre
2.) Presentation Space
3.) Carousel Tables (small working group)
4.) Any
5.) Outside
6.) Special
QAA Enterprise Theme(s)
?
1.) Creativity and Innovation
2.) Opportunity recognition, creation and evaluation
3.) Decision making supported by critical analysis and judgement
4.) Implementation of ideas through leadership and management
5.) Reflection and Action
6.) Interpersonal Skills
7.) Communication and Strategy
Aim
While enterprise education is widely understood as something done to the art school, this project is from the art school – rooted in Design methods such as visualisation and iteration but of value to all students wishing to understand how the business model concept can be applied in the creative and cultural industries. The project sees Design students visualising the business models of three recent graduates working as creative freelancers or as founders of SMEs. These visualisations will move through various iterations before final print and online versions are released in print and online.
Resources
Outline: Business Model Design for the creative industry
PDF: EEUK Business Model Design - Fold-out PDF
PDF: EEUK Business Model Design - Cards
PDF: EEUK Business Model Design - Editable PDF1
PDF: EEUK Business Model Design - Editable PDF2